Taking the pain out of city creation.

Here at Gamr7, our experiences as gamers and developers left us wanting more: better cities, faster.
We realized that the evolution in gaming graphics environments was driving demand for richer city content, while cost and efficiency factors demand a faster execution time.

This was the inspiration for Ürban PAD, an innovative middleware designed to respond to current content creation challenges:

  • Building detailed urban environments with a large number of elements
  • Automating a repetitive manual process while offering complete procedural control
  • Saving on production costs and time

Ürban PAD speeds up a fundamental but time-consuming step of your content creation process while offering you a high degree of control over production.
The result? A fully editable middleware adaptable to your needs and guided by your input.

Ürban PAD allows for automation without sacrificing creative control . It's the result of two years of innovation, including a year and a half of university collaboration in Gamr7's home city of Lyon, France, located in the heart of the technologically dynamic Rhône-Alpes region.

If you have any questions or comments, just ask us.

Business

Advanced technology and middleware for the authoring and on-the-fly design of procedural cities.

Market

  • Games and interactive entertainment
  • Video and film special effects
  • Simulations/Serious Games
  • Architecture
  • Urbanism

Product & services

  • Ürban PAD Licensing
  • On site consulting
  • Specific development
  • Graphic outsourcing (using Ürban PAD technology)

Partners

  • Intel
  • Allegorithmic
  • Stonetrip