
Business
Advanced technology and middleware for the authoring and on-the-fly design of procedural cities.
Market
- Games and interactive entertainment
- Video and film special effects
- Architecture
- Urbanism
Product & services
- ParcelEditor
- Manhattan
- Babel
Partners
- Intel
- Allegorhitmic
- Umbra
- Liris
- LIESP
Company
Press
Develop
"A year on from our first encounter, procedural city middleware company Gamr7 is almost ready for action…"
Sept 08 : We met again in Leipzig. See the article in #87 p.44. You can download Develop print edition here
Develop
July 08 : We have been interviewed by Develop, see the article "Following Procedure" p.67
La Tribune (French)
4 juillet 08: We have been interviewed by La Tribune
Edge
Dec 07: We have been interviewed by Egde
"In a commercial environment where the price of physical products ranging from T-shirts to cars, airliners and skyscrapers is falling thanks to the combined effects of workflow efficiency, outsourcing and deep inter-company collaboration, it might seem strange that the cost of making games continues to rise." More
Develop
Dec 07: We talked to people from Develop
"According to new French middleware vendor company Gamr7, the 'city problem' consists of two interlinked problems: to be convincing game cities require more than some very detailled urban elements - they require many very detailled urban elements. More
01 Net
Jan 08: We have been interviewed by 01net. See the video in French here
Décideurs TV
Jan 08: We met also Décideurs TV. See the video in French and here .